MixDrinks app
The app is available on Google Play and App Store:
Before start any works on project
Warning Writing and running iOS-specific code for a simulated or real device requires macOS. This is an Apple limitation.
Check your environment has all requirements for Kotlin Multiplatform Mobile Development:
- The computer must be running latest macOS.
- Xcode
- Android Studio
- Kotlin Multiplatform Mobile plugin
- CocoaPods
The environment can be checked by kdoctor
Before opening the project in Android Studio, use kdoctor
to ensure your development environment is configured correctly. Install kdoctor
via brew:
brew install kdoctor
The kdoctor tool will check your environment and provide a list of errors if something goes wrong:
Environment diagnose (to see all details, use -v option):
[✓] Operation System
[✓] Java
[✓] Android Studio
[✓] Xcode
[✓] Cocoapods
Conclusion:
✓ Your system is ready for Kotlin Multiplatform Mobile Development!
Codding environment preparation
Check you have installed Kotlin Multiplatform Mobile plugin
Project structure
To view the project structure use Project view.
The project has three modules:
shared
The module contains code that will be shared across all platforms.
App @Composable фукція знаходиться в shared/src/commonMain/kotlin/App.kt.
androidApp
The module contains code that will be used only on Android.
iosApp
The module contains code that will be used only on iOS.
The module iosApp depends on the shared module as a CocoaPods dependency.
Run the app/project
Android
Chose the configuration androidApp -> Run
Or run by gradle command
./gradlew installDebug
iOS
Before run the mixdrinks project for ios, we highly recommend to run the Hello, World Xcode
project. Just to be sure that your environment is ready for ios development.
Run ios mixdrinks app on simulator
Chose the configuration iosApp -> Run
Run ios mixdrinks app on real ios device
Before run the app on real ios device you need to prepare your environment:
- Create an Apple ID
- Register your iphone in Xcode
Change the TEAM_ID to your team id (can be found in apple.developer),
in iosApp/Configuration/Config.xcconfig
Alternatively way to get team id, use kdoctor command kdoctor --team-ids. The command will produce
the list of team ids from your system, choose the one you prefer.
Contributing
We are happy to accept small and large contributions, you can just make changes and create a pull, or you can check our issue tab and choose the one you like.
Troubleshooting
If you have any problems with the project, please check the following list:
Most popular problems, you can run ios app.
Usually happens after you make change is some ios specific files,
like iosApp/Configuration/Config.xcconfig or iosApp/Info.plist
Close Android Studio or you idea. Than run the ./cleanup.sh. Now you can open the project
again.
The resource files are not available in ios project
After you maker changes into resources into shared module, you need to run pod install in
the iosApp folder.
pod install
Version name і version code
More about version name and version code you can read here